DEVELOPMENT OF LEARNING INSTRUMENT WITH EDUCATION GAME MEDIA IN TRANSFORMATION TO INCREASE STUDENT LEARNING MOTIVATION
Binti Zahrotul Firdausiah State University of Surabaya firstname.lastname@example.org
ABSTRACT This research is the development research that adapts 4D model. Purpose of this research was to develop learning instrument use educational game media in transformation to increase student’s motivation. The steps that already did in this research are defined, design and develop. In this research, data were obtained on score of student’s learning outcomes, self-assessment sheet score, motivation questionnaire score and assessment score by validators. The last assessment is generally shown that learning instrument that consist media and lesson plan can be used with little revision and more than 75% the number of student can categorize in able and very able to use media, so that it can be said that learning instrument include practical criteria. Student’s learning outcome test shown that more than 75% students passed learning outcomes. The result from measuring of student’s learning motivation shown that 79.3% students get increasing of learning motivation, so instrument can categorize effective instrument.
Key Words: Development, learning instrument, motivation, games
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